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Art History CFPs for RSA 2018 New Orleans
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Gaming and Gambling: Time, Space, Material Culture 

Posted By Karen-edis Barzman, Sunday, April 23, 2017
Updated: Sunday, April 23, 2017

This CfP invites papers on the material culture of gaming and gambling (playing cards, dice, board games, etc.) and the impact of new media and markets on ludic practices, including the press and print markets. Also welcome are papers on the impact of this kind of adult play on the spatial dimensions and temporal rhythms of social life – from court life to tavern life and from time stolen or diverted in everyday practices in residential quarters and work spaces to “other” (heterotopic) spaces eventually regulated by the state (e.g., the Venetian ridotti) or the informal economy of the street (below the state's threshold of vision). The focus may include homosocial practices of play or games intended to engender and shore up feminine virtue as well as mixed-gender times and spaces in which leisure and labor were elided in transactions involving gaming paraphernalia and the wager. Geographic focus is unrestricted; temporal limits, c. 1300-1700.

Submissions Guidelines                                    
Proposals should be for 20-minute papers and should include

  • a preliminary title for the paper
  • an abstract of 150 words
  • a 1-page CV, including current institutional affiliation(s)
  • current contact information

Submit your proposal to by Wednesday, May 31, 2017. Subject line: “RSA – Gaming and Gambling.”

Tags:  board games  cards  dice  feminine  gambling  gaming  homosocial  labor  leisure  ludic  press  print  ridotti  space  state  street  time  virtue  wager 

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